Quantum Tic-Tac-Toe

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This Month’s Challenge: November 2006
Quantum Cryptography

Cryptography is not hard, in principle. All you need is a message, and a string of random characters the same length as the message. These days, it is most convenient to represent the message in electronic form, so it is a long string of binary digits (bits), and the random sequence likewise. Exclusive-OR each bit of the message with the corresponding bit of the random sequence, and you have a random-looking binary mess that is guaranteed unbreakable. The only way to get the message back is to exclusive-OR the hash with the same random bit sequence.

Oh, yes: each random sequence must be used only once. If it is used for more than one message, there is a chance that an eavesdropper could find patterns in the messages and decode them, and learn your secrets. For this reason, the sequences are called one-time pads. They used to be actually written on pads of paper, and each sheet would be burned after it had been used once. There had to be at least two identical pads, one for the sender and one for each receiver of the coded message. Much effort used to go into hiding, finding, and stealing these pads.

Modern methods of cryptography are based on ways to create random-looking one-time pads, in a way that can be repeated (so that the recipient can re-create the pad and get the message back). But if you can re-create the pad, then it is not really random, and somebody might be able to figure out how to re-create the pad and "steal" your message. And if the sequence is really random, then by definition there is no way to re-create it. What is needed, is a way to create a truly random sequence twice: once for the sender once and for the receiver, with no chance that anyone could intercept or alter either copy.

Enter quantum cryptography.

Quantum cryptography dates back at least to 1970, when Stephen Wiesner wrote a paper about it. The paper was so unorthodox that it was not published until 1983. Much work has been done since then, by many people, and there are a number of ideas for using quantum mechanics with cryptography. We are going to illustrate one idea using quantum tic-tac-toe.

As mentioned, the sender and receiver must each get a copy of the same one-time pad. It would be safest to generate it immediately before use, so neither party has to keep the pad safe and unseen. We can do that using entangled particles, if we can arrange that the sender gets one particle, the receiver gets its entangled partner, and they can both measure the property that is entangled.

For our illustration, we are going to have Alice and Bob play a set of quantum tic-tac-toe games, over and over. The entangled particles are just the spooky marks. The measurement happens when an entanglement collapses into real marks. At the end of each game, Alice looks at square 1, Bob looks at square 9, and each gets one bit for their one-time pad. When they have played enough games to "cover" the message, Alice can encrypt it and send it, and Bob can decrypt it.

The first four moves of the games are always the same, as shown below. The next two moves, 5 and 6, will merge the two entanglements in squares 2/1/4 and squares 6/9/8, and collapse them. It should be noted that Alice and Bob are not playing to win; in particular, they choose randomly which way to collapse the entanglement each time. That way, they get a genuine random one-time pad.

MoveXO
12 - 11 - 4
36 - 99 - 8
5 ?  ? 
7    
9   

Now it is your turn. There are four parts to the challenge.

First, find moves 5 and 6 that produce correlated outcomes in squares 1 and 9; that is, if square 1 contains an X, so does square 9; if 1 contains an O, so does 9. For extra credit, find all four possible moves that do this.

Second, find moves 5 and 6 that Eve (an eavedropper that we just found out about) might make, to try to fool Alice and Bob into thinking they have usable one-time pads, when in fact they are each just receiving random bits. That is, Eve cannot intercept the messages but she can keep Alice and Bob from communicating.

Third, show that any other moves, besides what you found above, that result in a full collapse of all moves on the board, allow either Alice or Bob to detect that Eve has been tampering.

Finally, show how this system could be used for faster-than-light communication.


Be sure to include your name and email address! We want to give credit to the person that sends the best solution.
Email your solution to support@NovatiaInc.com!

Last Month’s Answer: August 2006
The Most of All Possible Worlds

The last challenge was to find a game that ended in three very different ways, depending on the final move. Player X might win, either way the entanglement collapsed; or O might win, either way; or both collapses might yield a cat's game.

Here is one solution to that challenge.

Move X O
1 1 - 2 2 - 3
4 5 - 6 6 - 7
5 7 - 8 8 - 9
7 3 - 7 5 - 6
9    
 

If X makes his last move in squares 3 and 8, he wins. If O collapses the cycle one way, he wins on move 5; the other way, on move 7.

If X makes his move in squares 1 and 2, he still gets a three-row; but O gets an earlier 3-row and wins on move 6.

Finally, if X makes his move in squares 5 and 6, the game is a cat's game, no matter which way O collapses the cycle.

This game could be improved. For instance, if O got her win on a diagonal, X could not get a win at all. And it would be nice if X got his win on move 5 either way, instead of move 5 or 7 depending on the collapse.


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